H264PictureInfo.cs
1 using Ryujinx.Common.Memory; 2 3 namespace Ryujinx.Graphics.Video 4 { 5 public struct H264PictureInfo 6 { 7 public Array2<int> FieldOrderCnt; 8 public bool IsReference; 9 public ushort ChromaFormatIdc; 10 public ushort FrameNum; 11 public bool FieldPicFlag; 12 public bool BottomFieldFlag; 13 public uint NumRefFrames; 14 public bool MbAdaptiveFrameFieldFlag; 15 public bool ConstrainedIntraPredFlag; 16 public bool WeightedPredFlag; 17 public uint WeightedBipredIdc; 18 public bool FrameMbsOnlyFlag; 19 public bool Transform8x8ModeFlag; 20 public int ChromaQpIndexOffset; 21 public int SecondChromaQpIndexOffset; 22 public int PicInitQpMinus26; 23 public uint NumRefIdxL0ActiveMinus1; 24 public uint NumRefIdxL1ActiveMinus1; 25 public uint Log2MaxFrameNumMinus4; 26 public uint PicOrderCntType; 27 public uint Log2MaxPicOrderCntLsbMinus4; 28 public bool DeltaPicOrderAlwaysZeroFlag; 29 public bool Direct8x8InferenceFlag; 30 public bool EntropyCodingModeFlag; 31 public bool PicOrderPresentFlag; 32 public bool DeblockingFilterControlPresentFlag; 33 public bool RedundantPicCntPresentFlag; 34 public uint NumSliceGroupsMinus1; 35 public uint SliceGroupMapType; 36 public uint SliceGroupChangeRateMinus1; 37 // TODO: Slice group map 38 public bool FmoAsoEnable; 39 public bool ScalingMatrixPresent; 40 public Array6<Array16<byte>> ScalingLists4x4; 41 public Array2<Array64<byte>> ScalingLists8x8; 42 public uint FrameType; 43 public uint PicWidthInMbsMinus1; 44 public uint PicHeightInMapUnitsMinus1; 45 public bool QpprimeYZeroTransformBypassFlag; 46 } 47 }