/ src / Ryujinx.Graphics.Vulkan / BufferAllocationType.cs
BufferAllocationType.cs
 1  namespace Ryujinx.Graphics.Vulkan
 2  {
 3      internal enum BufferAllocationType
 4      {
 5          Auto = 0,
 6  
 7          HostMappedNoCache,
 8          HostMapped,
 9          DeviceLocal,
10          DeviceLocalMapped,
11          Sparse,
12      }
13  }