ResourceBindingSegment.cs
1 using Ryujinx.Graphics.GAL; 2 3 namespace Ryujinx.Graphics.Vulkan 4 { 5 readonly struct ResourceBindingSegment 6 { 7 public readonly int Binding; 8 public readonly int Count; 9 public readonly ResourceType Type; 10 public readonly ResourceStages Stages; 11 public readonly bool IsArray; 12 13 public ResourceBindingSegment(int binding, int count, ResourceType type, ResourceStages stages, bool isArray) 14 { 15 Binding = binding; 16 Count = count; 17 Type = type; 18 Stages = stages; 19 IsArray = isArray; 20 } 21 } 22 }