/ src / Ryujinx.Graphics.Vulkan / ResourceBindingSegment.cs
ResourceBindingSegment.cs
 1  using Ryujinx.Graphics.GAL;
 2  
 3  namespace Ryujinx.Graphics.Vulkan
 4  {
 5      readonly struct ResourceBindingSegment
 6      {
 7          public readonly int Binding;
 8          public readonly int Count;
 9          public readonly ResourceType Type;
10          public readonly ResourceStages Stages;
11          public readonly bool IsArray;
12  
13          public ResourceBindingSegment(int binding, int count, ResourceType type, ResourceStages stages, bool isArray)
14          {
15              Binding = binding;
16              Count = count;
17              Type = type;
18              Stages = stages;
19              IsArray = isArray;
20          }
21      }
22  }