/ src / Ryujinx.Graphics.Vulkan / Shaders / ColorClearUIFragmentShaderSource.frag
ColorClearUIFragmentShaderSource.frag
1  #version 450 core
2  
3  layout (location = 0) in vec4 clear_colour;
4  layout (location = 0) out uvec4 colour;
5  
6  void main()
7  {
8      colour = floatBitsToUint(clear_colour);
9  }