OpenToolkitBindingsContext.cs
1 using SPB.Graphics; 2 using System; 3 4 namespace Ryujinx.UI 5 { 6 public class OpenToolkitBindingsContext : OpenTK.IBindingsContext 7 { 8 private readonly IBindingsContext _bindingContext; 9 10 public OpenToolkitBindingsContext(IBindingsContext bindingsContext) 11 { 12 _bindingContext = bindingsContext; 13 } 14 15 public IntPtr GetProcAddress(string procName) 16 { 17 return _bindingContext.GetProcAddress(procName); 18 } 19 } 20 }