/ src / Ryujinx.Gtk3 / UI / StatusUpdatedEventArgs.cs
StatusUpdatedEventArgs.cs
 1  using System;
 2  
 3  namespace Ryujinx.UI
 4  {
 5      public class StatusUpdatedEventArgs : EventArgs
 6      {
 7          public bool VSyncEnabled;
 8          public float Volume;
 9          public string DockedMode;
10          public string AspectRatio;
11          public string GameStatus;
12          public string FifoStatus;
13          public string GpuName;
14          public string GpuBackend;
15  
16          public StatusUpdatedEventArgs(bool vSyncEnabled, float volume, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
17          {
18              VSyncEnabled = vSyncEnabled;
19              Volume = volume;
20              GpuBackend = gpuBackend;
21              DockedMode = dockedMode;
22              AspectRatio = aspectRatio;
23              GameStatus = gameStatus;
24              FifoStatus = fifoStatus;
25              GpuName = gpuName;
26          }
27      }
28  }