KeyboardInputMode.cs
1 namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard 2 { 3 /// <summary> 4 /// Active input options set by the keyboard applet. These options allow keyboard 5 /// players to input text without conflicting with the controller mappings. 6 /// </summary> 7 enum KeyboardInputMode : uint 8 { 9 ControllerAndKeyboard, 10 KeyboardOnly, 11 ControllerOnly, 12 Count, 13 } 14 }