/ src / Ryujinx.HLE / HOS / Kernel / Common / LimitableResource.cs
LimitableResource.cs
 1  namespace Ryujinx.HLE.HOS.Kernel.Common
 2  {
 3      enum LimitableResource : byte
 4      {
 5          Memory = 0,
 6          Thread = 1,
 7          Event = 2,
 8          TransferMemory = 3,
 9          Session = 4,
10  
11          Count = 5,
12      }
13  }