DramMemoryMap.cs
1 namespace Ryujinx.HLE.HOS.Kernel.Memory 2 { 3 static class DramMemoryMap 4 { 5 public const ulong DramBase = 0x80000000; 6 7 public const ulong KernelReserveBase = DramBase + 0x60000; 8 9 public const ulong SlabHeapBase = KernelReserveBase + 0x85000; 10 public const ulong SlapHeapSize = 0xa21000; 11 public const ulong SlabHeapEnd = SlabHeapBase + SlapHeapSize; 12 13 public static bool IsHeapPhysicalAddress(ulong address) 14 { 15 return address >= SlabHeapEnd; 16 } 17 } 18 }