/ src / Ryujinx.HLE / HOS / Kernel / Process / ProcessState.cs
ProcessState.cs
 1  namespace Ryujinx.HLE.HOS.Kernel.Process
 2  {
 3      enum ProcessState : byte
 4      {
 5          Created = 0,
 6          CreatedAttached = 1,
 7          Started = 2,
 8          Crashed = 3,
 9          Attached = 4,
10          Exiting = 5,
11          Exited = 6,
12          DebugSuspended = 7,
13      }
14  }