/ src / Ryujinx.HLE / Loaders / Processes / Extensions / LocalFileSystemExtensions.cs
LocalFileSystemExtensions.cs
 1  using LibHac.Common;
 2  using LibHac.FsSystem;
 3  using LibHac.Loader;
 4  using LibHac.Ncm;
 5  using LibHac.Ns;
 6  using Ryujinx.HLE.Loaders.Processes.Extensions;
 7  
 8  namespace Ryujinx.HLE.Loaders.Processes
 9  {
10      static class LocalFileSystemExtensions
11      {
12          public static ProcessResult Load(this LocalFileSystem exeFs, Switch device, string romFsPath = "")
13          {
14              MetaLoader metaLoader = exeFs.GetNpdm();
15              var nacpData = new BlitStruct<ApplicationControlProperty>(1);
16              ulong programId = metaLoader.GetProgramId();
17  
18              device.Configuration.VirtualFileSystem.ModLoader.CollectMods(new[] { programId });
19  
20              if (programId != 0)
21              {
22                  ProcessLoaderHelper.EnsureSaveData(device, new ApplicationId(programId), nacpData);
23              }
24  
25              ProcessResult processResult = exeFs.Load(device, nacpData, metaLoader, 0);
26  
27              // Load RomFS.
28              if (!string.IsNullOrEmpty(romFsPath))
29              {
30                  device.Configuration.VirtualFileSystem.LoadRomFs(processResult.ProcessId, romFsPath);
31              }
32  
33              return processResult;
34          }
35      }
36  }