/ src / Ryujinx.HLE / UI / IDynamicTextInputHandler.cs
IDynamicTextInputHandler.cs
 1  using System;
 2  
 3  namespace Ryujinx.HLE.UI
 4  {
 5      public interface IDynamicTextInputHandler : IDisposable
 6      {
 7          event DynamicTextChangedHandler TextChangedEvent;
 8          event KeyPressedHandler KeyPressedEvent;
 9          event KeyReleasedHandler KeyReleasedEvent;
10  
11          bool TextProcessingEnabled { get; set; }
12  
13          void SetText(string text, int cursorBegin);
14          void SetText(string text, int cursorBegin, int cursorEnd);
15      }
16  }