/ src / Ryujinx.Headless.SDL2 / StatusUpdatedEventArgs.cs
StatusUpdatedEventArgs.cs
 1  using System;
 2  
 3  namespace Ryujinx.Headless.SDL2
 4  {
 5      class StatusUpdatedEventArgs : EventArgs
 6      {
 7          public bool VSyncEnabled;
 8          public string DockedMode;
 9          public string AspectRatio;
10          public string GameStatus;
11          public string FifoStatus;
12          public string GpuName;
13  
14          public StatusUpdatedEventArgs(bool vSyncEnabled, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
15          {
16              VSyncEnabled = vSyncEnabled;
17              DockedMode = dockedMode;
18              AspectRatio = aspectRatio;
19              GameStatus = gameStatus;
20              FifoStatus = fifoStatus;
21              GpuName = gpuName;
22          }
23      }
24  }