/ src / Ryujinx.Input / StickInputId.cs
StickInputId.cs
 1  namespace Ryujinx.Input
 2  {
 3      /// <summary>
 4      /// Represent a joystick from a gamepad.
 5      /// </summary>
 6      public enum StickInputId : byte
 7      {
 8          Unbound,
 9          Left,
10          Right,
11  
12          Count,
13      }
14  }