AudioBackend.cs
1 using Ryujinx.Common.Utilities; 2 using System.Text.Json.Serialization; 3 4 namespace Ryujinx.UI.Common.Configuration 5 { 6 [JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))] 7 public enum AudioBackend 8 { 9 Dummy, 10 OpenAl, 11 SoundIo, 12 SDL2, 13 } 14 }