/ src / display / led / effect / display_led_effect_pulse.cpp
display_led_effect_pulse.cpp
 1  #include "display_led_effect_pulse.h"
 2  
 3  #include "display_led_effect_common.h"
 4  
 5  namespace display::led::effect
 6  {
 7  	void Pulse::Update(float timeDelta, RgbLedColorBufferDescriptor &colors)
 8  	{
 9  		if (Effect::AddDeltaTime(timeDelta))
10  		{
11  			colors.ShouldUpdate = true;
12  			// todo: update pulse logic
13  		}
14  	}
15  
16  } // namespace display::led::effect