LaunchingStateEnum.h
1 #pragma once 2 3 // sync with WorkspacesLauncherUI : Data : LaunchingState.cs 4 enum class LaunchingState 5 { 6 Waiting = 0, 7 Launched, 8 LaunchedAndMoved, 9 Failed, 10 Canceled, 11 };
1 #pragma once 2 3 // sync with WorkspacesLauncherUI : Data : LaunchingState.cs 4 enum class LaunchingState 5 { 6 Waiting = 0, 7 Launched, 8 LaunchedAndMoved, 9 Failed, 10 Canceled, 11 };