/ src / runner / pch.h
pch.h
 1  #pragma once
 2  #include <winrt/base.h>
 3  #include <winrt/Windows.Foundation.h>
 4  #include <winrt/Windows.Foundation.Collections.h>
 5  #include <Windows.h>
 6  #include <dxgi1_3.h>
 7  #include <d3d11_2.h>
 8  #include <d2d1_3.h>
 9  #include <d2d1_3helper.h>
10  #include <d2d1helper.h>
11  #include <dwrite.h>
12  #include <dcomp.h>
13  #include <dwmapi.h>
14  #include <Shobjidl.h>
15  #include <Shlwapi.h>
16  #include <string>
17  #include <algorithm>
18  #include <chrono>
19  #include <mutex>
20  #include <thread>
21  #include <functional>
22  #include <condition_variable>
23  #include <stdexcept>
24  #include <tuple>
25  #include <unordered_set>
26  #include <unordered_map>
27  #include <string>
28  #include <set>
29  
30  #include <winrt/Windows.ApplicationModel.h>
31  #include <winrt/Windows.Networking.Connectivity.h>
32  #include <winrt/Windows.Storage.h>
33  
34  #include <wil/resource.h>