/ util.lua
util.lua
1 local S = minetest.get_translator("player_settings") 2 local _ps = player_settings 3 _ps.util = {} 4 5 _ps.util.idx_in_table = function(tb,v) 6 for i,tv in ipairs(tb) do 7 if tv == v then return i end 8 end 9 return nil 10 end 11 12 _ps.util.errmsgs = { 13 PLAYER_NOT_EXIST = S("Player does not exist"), 14 KEY_NOT_EXIST = S("Key does not exist"), 15 TYPE_CONVERT_FAILED = S("Value not matching the data type"), 16 SETTING_ENUM_TYPE_INVALID = S("Invalid enum data type"), 17 SETTING_VALUE_NOT_IN_ENUM = S("Value not in list of choices"), 18 SETTING_TYPE_INVALID = S("Invalid setting data type"), 19 VALIDATION_FAILED = S("Validation failed"), 20 NUMBER_TOO_SMALL = S("Number too small"), 21 NUMBER_TOO_LARGE = S("Number too large"), 22 } 23 24 -- type = "int" / "string" / "bool" / "float" / "enum" 25 _ps.util.types = { 26 int = S("Integer"), 27 string = S("String"), 28 bool = S("Boolean"), 29 float = S("Float"), 30 enum = S("Multiple-choice") 31 }