/ README.md
README.md
1 Meta Multimesh Instance 3D 2 == 3 4  5 6 This is a simple addon that will let you take control of your multimeshes in the editor. Simply enable the addon and then add "MetaMultimeshInstance3D" from the nodes selector to your scene. 7 8 (The addon does nothing at runtime. It's only a Multimesh at that point.) 9 10 1. Place any number of MeshInstances under it (as children) and it will use their position, scale and rotations, as well as the first mesh ecountered, to populate a MeshInstance3D for you. 11 2. You can "explode" the instances inside a multimesh out into MeshInstances again, where you can transform and then "implode" them back into the multimesh. You can go back and forth like this. 12 3. There's also a second button that will make collision shapes according to your choice. 13 14 Video Tutorial 15 -- 16 [](https://www.youtube.com/watch?v=jEvUMjBwQQM "Video tutorial.") 17 18 HTH 19 20 dbat 21 22 Radicle 23 -- 24 Experimenting with Radicle. 25 26 To clone it: rad clone rad://z2SKcevs7TQf9unDyzQczetCnNkPL