/ README.md
README.md
 1  Meta Multimesh Instance 3D
 2  ==
 3  
 4  ![Logo](addons/MetaMultimeshInstance3D/MMI3Dicon_cleaned.svg "MetaMultimesh3D Logo")
 5  
 6  This is a simple addon that will let you take control of your multimeshes in the editor. Simply enable the addon and then add "MetaMultimeshInstance3D" from the nodes selector to your scene.
 7  
 8  (The addon does nothing at runtime. It's only a Multimesh at that point.)
 9  
10  1. Place any number of MeshInstances under it (as children) and it will use their position, scale and rotations, as well as the first mesh ecountered, to populate a MeshInstance3D for you.
11  2. You can "explode" the instances inside a multimesh out into MeshInstances again, where you can transform and then "implode" them back into the multimesh. You can go back and forth like this.
12  3. There's also a second button that will make collision shapes according to your choice.
13  
14  Video Tutorial
15  --
16  [![](https://img.youtube.com/vi/jEvUMjBwQQM/0.jpg)](https://www.youtube.com/watch?v=jEvUMjBwQQM "Video tutorial.")
17  
18  HTH
19  
20  dbat
21  
22  Radicle
23  --
24  Experimenting with Radicle.
25  
26  To clone it: rad clone rad://z2SKcevs7TQf9unDyzQczetCnNkPL