/ project.godot
project.godot
1 ; Engine configuration file. 2 ; It's best edited using the editor UI and not directly, 3 ; since the parameters that go here are not all obvious. 4 ; 5 ; Format: 6 ; [section] ; section goes between [] 7 ; param=value ; assign values to parameters 8 9 config_version=5 10 11 [application] 12 13 config/name="MetaMultimesh3D" 14 config/features=PackedStringArray("4.3", "Forward Plus") 15 config/icon="res://icon.svg" 16 17 [editor_plugins] 18 19 enabled=PackedStringArray("res://addons/MetaMultimeshInstance3D/plugin.cfg", "res://addons/QuickPluginManager/plugin.cfg") 20 21 [resource_wrangler] 22 23 automade_path="res://automade_resources" 24 database_path_and_filename="res://resource_wrangler_database.tres" 25 minimap_enabled=false 26 minimap_size=Vector2(200, 150) 27 use_snap=true 28 snap_distance=20