/ project.godot
project.godot
 1  ; Engine configuration file.
 2  ; It's best edited using the editor UI and not directly,
 3  ; since the parameters that go here are not all obvious.
 4  ;
 5  ; Format:
 6  ;   [section] ; section goes between []
 7  ;   param=value ; assign values to parameters
 8  
 9  config_version=5
10  
11  [application]
12  
13  config/name="MetaMultimesh3D"
14  config/features=PackedStringArray("4.3", "Forward Plus")
15  config/icon="res://icon.svg"
16  
17  [editor_plugins]
18  
19  enabled=PackedStringArray("res://addons/MetaMultimeshInstance3D/plugin.cfg", "res://addons/QuickPluginManager/plugin.cfg")
20  
21  [resource_wrangler]
22  
23  automade_path="res://automade_resources"
24  database_path_and_filename="res://resource_wrangler_database.tres"
25  minimap_enabled=false
26  minimap_size=Vector2(200, 150)
27  use_snap=true
28  snap_distance=20