SetBlendStateAdvancedCommand.cs
1 namespace Ryujinx.Graphics.GAL.Multithreading.Commands 2 { 3 struct SetBlendStateAdvancedCommand : IGALCommand, IGALCommand<SetBlendStateAdvancedCommand> 4 { 5 public readonly CommandType CommandType => CommandType.SetBlendStateAdvanced; 6 private AdvancedBlendDescriptor _blend; 7 8 public void Set(AdvancedBlendDescriptor blend) 9 { 10 _blend = blend; 11 } 12 13 public static void Run(ref SetBlendStateAdvancedCommand command, ThreadedRenderer threaded, IRenderer renderer) 14 { 15 renderer.Pipeline.SetBlendState(command._blend); 16 } 17 } 18 }