/ src / Ryujinx.Graphics.GAL / Multithreading / Commands / SetMultisampleStateCommand.cs
SetMultisampleStateCommand.cs
 1  namespace Ryujinx.Graphics.GAL.Multithreading.Commands
 2  {
 3      struct SetMultisampleStateCommand : IGALCommand, IGALCommand<SetMultisampleStateCommand>
 4      {
 5          public readonly CommandType CommandType => CommandType.SetMultisampleState;
 6          private MultisampleDescriptor _multisample;
 7  
 8          public void Set(MultisampleDescriptor multisample)
 9          {
10              _multisample = multisample;
11          }
12  
13          public static void Run(ref SetMultisampleStateCommand command, ThreadedRenderer threaded, IRenderer renderer)
14          {
15              renderer.Pipeline.SetMultisampleState(command._multisample);
16          }
17      }
18  }