SetMultisampleStateCommand.cs
1 namespace Ryujinx.Graphics.GAL.Multithreading.Commands 2 { 3 struct SetMultisampleStateCommand : IGALCommand, IGALCommand<SetMultisampleStateCommand> 4 { 5 public readonly CommandType CommandType => CommandType.SetMultisampleState; 6 private MultisampleDescriptor _multisample; 7 8 public void Set(MultisampleDescriptor multisample) 9 { 10 _multisample = multisample; 11 } 12 13 public static void Run(ref SetMultisampleStateCommand command, ThreadedRenderer threaded, IRenderer renderer) 14 { 15 renderer.Pipeline.SetMultisampleState(command._multisample); 16 } 17 } 18 }