/ src / Ryujinx.Graphics.GAL / Multithreading / Commands / SetViewportsCommand.cs
SetViewportsCommand.cs
 1  using Ryujinx.Graphics.GAL.Multithreading.Model;
 2  using System;
 3  
 4  namespace Ryujinx.Graphics.GAL.Multithreading.Commands
 5  {
 6      struct SetViewportsCommand : IGALCommand, IGALCommand<SetViewportsCommand>
 7      {
 8          public readonly CommandType CommandType => CommandType.SetViewports;
 9          private SpanRef<Viewport> _viewports;
10  
11          public void Set(SpanRef<Viewport> viewports)
12          {
13              _viewports = viewports;
14          }
15  
16          public static void Run(ref SetViewportsCommand command, ThreadedRenderer threaded, IRenderer renderer)
17          {
18              ReadOnlySpan<Viewport> viewports = command._viewports.Get(threaded);
19              renderer.Pipeline.SetViewports(viewports);
20              command._viewports.Dispose(threaded);
21          }
22      }
23  }