/ src / Ryujinx.Graphics.Vulkan / Shaders / DepthStencilClearFragmentShaderSource.frag
DepthStencilClearFragmentShaderSource.frag
1  #version 450 core
2  
3  layout (location = 0) in vec4 clear_colour;
4  
5  void main()
6  {
7      gl_FragDepth = clear_colour.x;
8  }