/ src / Ryujinx.Graphics.Vulkan / Shaders / SpirvBinaries / ConvertIndirectData.spv
ConvertIndirectData.spv
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2  =GLSL.std.450main�GL_EXT_scalar_block_layoutmainindex_buffer_patternibp_pattern	ibp_primitive_vertices
3  ibp_primitive_vertices_outibp_index_sizeibp_index_size_outibp_base_indexibp_index_stridesrc_offsettotal_primitives	dispatch_x
4  dispatch_ydispatch_zhas_draw_count
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